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81 lines
1.9 KiB
81 lines
1.9 KiB
#include "ksys573_font.h"
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#include "tim/font.h"
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void print_int(int x,int y,int val){
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int digit = 0;
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int i=0;
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int temp=0;
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int temp_val=val;
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int temp_digit=temp_val;
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if(temp_val==0){
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sprite_font[0x10].x=x;
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sprite_font[0x10].y=y;
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sprite_font[0x10].r=font_r;
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sprite_font[0x10].g=font_g;
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sprite_font[0x10].b=font_b;
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sprite_font[0x10].scalex=font_size;
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sprite_font[0x10].scaley=font_size;
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GsSortSprite(&sprite_font[0x10]);
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}
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while(temp_digit!=0){
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temp_digit=temp_digit/10;
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++digit;
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}
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for(i=0;0<temp_val;i++){
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temp = temp_val % 10;
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temp_val = temp_val / 10;
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sprite_font[temp+0x10].r=font_r;
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sprite_font[temp+0x10].g=font_g;
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sprite_font[temp+0x10].b=font_b;
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sprite_font[temp+0x10].scalex=font_size;
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sprite_font[temp+0x10].scaley=font_size;
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sprite_font[temp+0x10].x=(font_x*(digit-i-1))+x;
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sprite_font[temp+0x10].y=y;
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GsSortSprite(&sprite_font[temp+0x10]);
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}
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}
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void print_set_font_color(int r,int g ,int b)
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{
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font_r=r;
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font_g=g;
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font_b=b;
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}
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void print_set_font_status( int size,int interval){
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font_size=size;
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font_interval=interval;
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}
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void print_str(int x,int y,int length,char str[]){
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int i=0;
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int temp;
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for(i=0;i<length;i++){
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temp=str[i];
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sprite_font[temp-0x20].r=font_r;
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sprite_font[temp-0x20].g=font_g;
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sprite_font[temp-0x20].b=font_b;
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sprite_font[temp-0x20].scalex=font_size;
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sprite_font[temp-0x20].scaley=font_size;
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sprite_font[temp-0x20].x=x+(i*(font_x+font_interval));
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sprite_font[temp-0x20].y=y;
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GsSortSprite(&sprite_font[temp-0x20]);
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}
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}
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void load_font()
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{
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int i=0;
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int j=0;
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GsImageFromTim(&game_image,font);
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GsUploadImage(&game_image);
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print_set_font_color(0x00,0x00,0x00);
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print_set_font_status(1,0);
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for(j=0;j<6 ;j++){
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for(i=0;i<16 ;i++){
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GsSpriteFromImage(&sprite_font[i+(16*j)], &game_image, 1);
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sprite_font[i+(16*j)].w = font_x ;
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sprite_font[i+(16*j)].h = font_y ;
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sprite_font[i+(16*j)].u = font_x*i;
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sprite_font[i+(16*j)].v = font_y*j;
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}
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}
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} |