51 lines
1.4 KiB
C++
51 lines
1.4 KiB
C++
/* PCSX2 - PS2 Emulator for PCs
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* Copyright (C) 2002-2019 PCSX2 Dev Team
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*
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* PCSX2 is free software: you can redistribute it and/or modify it under the terms
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* of the GNU Lesser General Public License as published by the Free Software Found-
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* ation, either version 3 of the License, or (at your option) any later version.
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*
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* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
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* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along with PCSX2.
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* If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include <wx/wx.h>
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#include <wx/filepicker.h>
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#ifndef DISABLE_RECORDING
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enum MenuIds_New_Recording_Frame
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{
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MenuIds_New_Recording_Frame_File = 0,
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MenuIds_New_Recording_Frame_Author,
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MenuIds_New_Recording_Frame_From
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};
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// The Dialog to pop-up when recording a new movie
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class NewRecordingFrame : public wxDialog
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{
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public:
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NewRecordingFrame(wxWindow* parent);
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wxString GetFile() const;
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wxString GetAuthor() const;
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int GetFrom() const;
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private:
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wxStaticText* m_fileLabel;
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wxFilePickerCtrl* m_filePicker;
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wxStaticText* m_authorLabel;
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wxTextCtrl* m_authorInput;
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wxStaticText* m_fromLabel;
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wxChoice* m_fromChoice;
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wxButton* m_startRecording;
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wxButton* m_cancelRecording;
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};
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#endif
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