pcsx2/common/CocoaTools.mm

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/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2022 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see <http://www.gnu.org/licenses/>.
*/
#if ! __has_feature(objc_arc)
#error "Compile this with -fobjc-arc"
#endif
#include "CocoaTools.h"
#include "Console.h"
#include "General.h"
#include "WindowInfo.h"
#include <vector>
#include <Cocoa/Cocoa.h>
#include <QuartzCore/QuartzCore.h>
// MARK: - Metal Layers
bool CocoaTools::CreateMetalLayer(WindowInfo* wi)
{
if (![NSThread isMainThread])
{
bool ret;
dispatch_sync(dispatch_get_main_queue(), [&ret, wi]{ ret = CreateMetalLayer(wi); });
return ret;
}
CAMetalLayer* layer = [CAMetalLayer layer];
if (!layer)
{
Console.Error("Failed to create Metal layer.");
return false;
}
NSView* view = (__bridge NSView*)wi->window_handle;
[view setWantsLayer:YES];
[view setLayer:layer];
[layer setContentsScale:[[[view window] screen] backingScaleFactor]];
// Store the layer pointer, that way MoltenVK doesn't call [NSView layer] outside the main thread.
wi->surface_handle = (__bridge_retained void*)layer;
return true;
}
void CocoaTools::DestroyMetalLayer(WindowInfo* wi)
{
if (![NSThread isMainThread])
{
dispatch_sync_f(dispatch_get_main_queue(), wi, [](void* ctx){ DestroyMetalLayer(static_cast<WindowInfo*>(ctx)); });
return;
}
NSView* view = (__bridge NSView*)wi->window_handle;
CAMetalLayer* layer = (__bridge_transfer CAMetalLayer*)wi->surface_handle;
if (!layer)
return;
wi->surface_handle = nullptr;
[view setLayer:nil];
[view setWantsLayer:NO];
}
// MARK: - Theme Change Handlers
@interface PCSX2KVOHelper : NSObject
- (void)addCallback:(void*)ctx run:(void(*)(void*))callback;
- (void)removeCallback:(void*)ctx;
@end
@implementation PCSX2KVOHelper
{
std::vector<std::pair<void*, void(*)(void*)>> _callbacks;
}
- (void)addCallback:(void*)ctx run:(void(*)(void*))callback
{
_callbacks.push_back(std::make_pair(ctx, callback));
}
- (void)removeCallback:(void*)ctx
{
auto new_end = std::remove_if(_callbacks.begin(), _callbacks.end(), [ctx](const auto& entry){
return ctx == entry.first;
});
_callbacks.erase(new_end, _callbacks.end());
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSKeyValueChangeKey,id> *)change context:(void *)context
{
for (const auto& callback : _callbacks)
callback.second(callback.first);
}
@end
static PCSX2KVOHelper* s_themeChangeHandler;
void CocoaTools::AddThemeChangeHandler(void* ctx, void(handler)(void* ctx))
{
assert([NSThread isMainThread]);
if (!s_themeChangeHandler)
{
s_themeChangeHandler = [[PCSX2KVOHelper alloc] init];
NSApplication* app = [NSApplication sharedApplication];
[app addObserver:s_themeChangeHandler
forKeyPath:@"effectiveAppearance"
options:0
context:nil];
}
[s_themeChangeHandler addCallback:ctx run:handler];
}
void CocoaTools::RemoveThemeChangeHandler(void* ctx)
{
assert([NSThread isMainThread]);
[s_themeChangeHandler removeCallback:ctx];
}
// MARK: - Sound playback
bool Common::PlaySoundAsync(const char* path)
{
NSString* nspath = [[NSString alloc] initWithUTF8String:path];
NSSound* sound = [[NSSound alloc] initWithContentsOfFile:nspath byReference:YES];
return [sound play];
}