GameDB: upscaling fixes and documentation updates

This commit is contained in:
Mrlinkwii 2022-04-16 12:13:49 +01:00 committed by refractionpcsx2
parent 1c50d3e4b3
commit 53bb0c508f
3 changed files with 34 additions and 0 deletions

Binary file not shown.

View File

@ -1022,6 +1022,7 @@ SCAJ-20159:
vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters.
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
halfPixelOffset: 1 # Fixes blurriness.
SCAJ-20160:
name: "Yoshitsuneki"
region: "NTSC-Unk"
@ -3388,6 +3389,7 @@ SCES-53312:
vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters.
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
halfPixelOffset: 1 # Fixes blurriness.
SCES-53315:
name: "EyeToy - Play 3"
region: "PAL-M12"
@ -4466,6 +4468,7 @@ SCKA-20059:
vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters.
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
halfPixelOffset: 1 # Fixes blurriness.
SCKA-20060:
name: "Ratchet - Deadlocked"
region: "NTSC-K"
@ -14915,6 +14918,9 @@ SLES-53191:
SLES-53192:
name: "Nightmare Before Christmas, The - Tim Burton's"
region: "PAL-M5"
gsHWFixes:
wildArmsHack: 1 # Fixes blurriness.
mergeSprite: 1 # Fixes misaligned lights.
SLES-53193:
name: "Puzzle Party"
region: "PAL-E"
@ -21937,6 +21943,12 @@ SLPM-61051:
SLPM-61087:
name: "Fullmetal Alchemist 2 - Curse of the Crimson Elixir [Trial]"
region: "NTSC-J"
SLPM-61090:
name: "Tim Burton's The Nightmare Before Christmas [Trial]"
region: "NTSC-J"
gsHWFixes:
wildArmsHack: 1 # Fixes blurriness.
mergeSprite: 1 # Fixes misaligned lights.
SLPM-61117:
name: "Musashiden II - Blademaster [Trial]"
region: "NTSC-J"
@ -21965,6 +21977,7 @@ SLPM-61133:
vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters.
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
halfPixelOffset: 1 # Fixes blurriness.
SLPM-61135:
name: "Naruto - Narutimett Hero 3 [Trial Version]"
region: "NTSC-J"
@ -26358,6 +26371,9 @@ SLPM-65739:
name: "Nightmare Before Christmas"
region: "NTSC-J"
compat: 5
gsHWFixes:
wildArmsHack: 1 # Fixes blurriness.
mergeSprite: 1 # Fixes misaligned lights.
SLPM-65740:
name: "J-League Winning Eleven 8 - Asia Championship"
region: "NTSC-J"
@ -27639,6 +27655,9 @@ SLPM-66130:
SLPM-66131:
name: "Tim Burton's The Nightmare Before Christmas [Premium Pack]"
region: "NTSC-J"
gsHWFixes:
wildArmsHack: 1 # Fixes blurriness.
mergeSprite: 1 # Fixes misaligned lights.
SLPM-66132:
name: "Gladiator - Road to Freedom - Remix"
region: "NTSC-J"
@ -29671,6 +29690,9 @@ SLPM-66696:
SLPM-66697:
name: "Nightmare Before Christmas, The [CapKore]"
region: "NTSC-J"
gsHWFixes:
wildArmsHack: 1 # Fixes blurriness.
mergeSprite: 1 # Fixes misaligned lights.
SLPM-66698:
name: "Shijou Saikyou no Teishi - Kenichi"
region: "NTSC-J"
@ -34129,6 +34151,7 @@ SLPS-25577:
vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters.
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
halfPixelOffset: 1 # Fixes blurriness.
SLPS-25578:
name: "K-1 World Grand Prix 2005"
region: "NTSC-J"
@ -35285,6 +35308,9 @@ SLPS-25906:
name: "ADK Tamashii"
region: "NTSC-J"
compat: 5
SLPS-25912:
name: "Soul Eater - Battle Resonance"
region: "NTSC-J"
SLPS-25914:
name: "Kidou Senshi Gundam - Giren no Yabou - Axis no Kyoui V"
region: "NTSC-J"
@ -39527,6 +39553,9 @@ SLUS-20860:
name: "Nightmare Before Christmas, Tim Burton's The - Oogie's Revenge"
region: "NTSC-U"
compat: 5
gsHWFixes:
wildArmsHack: 1 # Fixes blurriness.
mergeSprite: 1 # Fixes misaligned lights.
SLUS-20861:
name: "MTV Music Generator 3 - This is the Remix"
region: "NTSC-U"
@ -41282,6 +41311,7 @@ SLUS-21216:
vuClampMode: 2 # Respawn issues, Fixes SPS, avoids teleporting characters.
gsHWFixes:
alignSprite: 1 # Fixes vertical lines.
halfPixelOffset: 1 # Fixes blurriness.
SLUS-21217:
name: "Incredibles, The - Rise of the Underminers"
region: "NTSC-U"

View File

@ -40,6 +40,7 @@ SERIAL-12345: # !required! Serial number for the game, this is how games are loo
- IbitHack
- VUSyncHack
- VUOverflowHack
- SoftwareRendererFMVHack
# The value of the GS Fixes is assumed to be an integer
gsHWFixes:
mipmap: 1
@ -218,6 +219,9 @@ These values are case-sensitive so take care. If you incorrectly specify a Game
* `VUOverflowHack`
* VU Overflow hack to check for possible float overflows (Superman Returns).
* `SoftwareRendererFMVHack`
* Forces rendering into software mode during FMVs.
## SpeedHacks
These values are in a key-value format, where the value is assumed to be an integer.