Ivan Vangelista
1799afe5c8
New clones marked not working
...
-----------------------------
Magic Bomb (Ver. AA.72.C, 25/05/05) [Ioannis Bampoulas]
2 weeks ago
ClawGrip
4163b847df
sega/stv.cpp: Note the Sports Fishing CD-ROM drive model. ( #11768 )
2 weeks ago
Vas Crabb
4a59f9e761
-taito/taitoio_opto.cpp: Allow multiple instances and more flexible connections.
...
-seibu/dynduke_v.cpp: Cleaned up code a little.
2 weeks ago
ClawGrip
3403c1e82a
namco/rallyx.cpp: Added a Spanish bootleg of Rally X ( #11765 )
...
New working clone
------------------------
Rally X (Video Game bootleg) [Ricardo Factory Arcade, Recreativas.org]
2 weeks ago
Brian Johnson
7a98993b54
misc/nabupc_kbd.cpp: Corrected direction of analog paddle axes. ( #11761 )
2 weeks ago
cam900
b25f97bbf3
seibu/dynduke_v.cpp: Use single-pass sprite drawing. ( #11764 )
...
Manage sprite/tilemap priorities using priority masks.
Added code to clear the priority bitmap before drawing this time.
2 weeks ago
angelosa
0bb5f255a4
subsino/lastfght.cpp: add non-instant blitter timings
2 weeks ago
angelosa
d181220b83
taito/smbjb.cpp: fix some inverted inputs for honooinv
2 weeks ago
angelosa
633d0a24c5
taito/sbmjb.cpp: write a TAITOIO_OPTO device, fix coin insertions
2 weeks ago
angelosa
648fdffe94
taito/vicshoot.cpp: flag with MACHINE_REQUIRES_ARTWORK being clearly a mechanical game
2 weeks ago
angelosa
986bbe934d
taito/bingowav.cpp: add correct TMP68303 type for terminal CPU
2 weeks ago
angelosa
d31bca8f7b
nasco/crgolf.cpp: add extra notes about undumped protection entity in mastrglf
2 weeks ago
Vas Crabb
bfbc03c559
Cleaned up some recent changes a little.
2 weeks ago
JOTEGO
e4d59f2179
konami/thunderx.cpp: Simplified 052591 PMC emulation code a little. ( #11759 )
...
Removed some redundant variables, and removed complementary division/multiplication.
2 weeks ago
Vas Crabb
8cb834bed9
Revert "seibu/dynduke_v.cpp: Use single-pass sprite drawing. ( #11758 )"
...
This reverts commit 3d6955e3d1
.
2 weeks ago
cam900
3d6955e3d1
seibu/dynduke_v.cpp: Use single-pass sprite drawing. ( #11758 )
...
Manage sprite/tilemap priorities using priority masks.
2 weeks ago
Vas Crabb
418d093e54
Revert "3rdparty/portaudio: Enabled PulseAudio backend for Linux. [invertego]"
...
This reverts commit c5927d37e7
.
PortAudio's PulseAudio backend currently has issues. We'll sit this out
until that's sorted out upstream.
2 weeks ago
hap
e0e54ec5c3
videoart: clear is 2 buttons, make color bar longer
2 weeks ago
angelosa
3847a289a4
New systems marked not working
...
----------------------------------
Tera Drive [SpritesMind, archive.org]
2 weeks ago
AJR
bf16566fea
taito/taito_o.cpp: Fix unused lambda capture
2 weeks ago
angelosa
852af03a84
taito/taito_o.cpp: fix eibise sprite priorities
2 weeks ago
angelosa
66ae05815a
taito/taito_o.cpp: rewrite I/O section, make eibise playable
2 weeks ago
Mark Garlanger
72300f1ba2
heathkit/tlb.cpp: Added missing call to base class reset for heath_imaginator_tlb_device. ( #11757 )
2 weeks ago
Devin Acker
a8015550ce
sound/upd933.cpp: Use a timer to activate interrupt output. ( #11750 )
...
* This decouples the interrupt output from the sound update cycle so it's timed correctly.
* Also improved interrupt priority handling.
2 weeks ago
Mark Garlanger
61fe61537a
heathkit/tlb.cpp: Fixed Superset text display issues. ( #11652 )
...
* Fixed font selection, blink attribute and no character attribute.
* Added checks for debugger accesses in a few read handlers.
2 weeks ago
Fred
e788cd6025
taito/taito_f3_v.cpp: Cleaned up code. ( #11728 )
...
* Replaced macros with functions and lambdas.
* Changed variables to more appropriate types.
* Removed fixed scale version of drawing function
* Removed saturating byte addition table.
* Reduced scope of local variables.
2 weeks ago
hap
ed4e060e7a
New working software list items
...
-------------------------------
fidel_scc: Challenger Book Openings 2 (set 2) [Berger]
2 weeks ago
Ivan Vangelista
8279144f93
taito/taito_f2.cpp: corrected ROM labels for the finalb sets [Brian Troha]
2 weeks ago
Roberto Fresca
072367deb5
Fixed the Lucky 8 Lines control panel layout colors.
2 weeks ago
angelosa
b3720a2bf1
taito/dinoking.cpp: add basic hookups
2 weeks ago
angelosa
25c78cfb53
nasco/suprgolf.cpp: rewrite ADPCM section, improve playback
2 weeks ago
Nigel Barnes
d10c27e830
bus/bbc/tube/tube_6502p: Added ROM variant Tube 0.06.
2 weeks ago
Nigel Barnes
8f970de608
bus/psion/honda/slot.h: Added pinout notes.
2 weeks ago
Nigel Barnes
e8ece572f4
acrnsys1: Minor cleanup, and changed company to Acorn Computers.
2 weeks ago
Nigel Barnes
4a29438376
bus/bbc/analogue: Added Microwriter Quinkey input device.
2 weeks ago
Nigel Barnes
c213897ffc
bus/bbc/1mhzbus/pms64k: Added ROM to initialise the device.
2 weeks ago
Nigel Barnes
fccb3e2f47
6883sam.cpp: Moved to machine folder, for use in non coco/dragon machines.
2 weeks ago
Nigel Barnes
77f564195c
jvc_dsk: Only match by file size if the file is headerless.
2 weeks ago
ClawGrip
532a476944
misc/majorpkr.cpp: Dumped two unprotected PLDs for 'syutnori'. ( #11753 ) [Taksangs]
...
All the other PLDs were protected.
2 weeks ago
Mark Garlanger
31e73fea7d
heathkit/tlb.cpp: Added Imaginator I-100 terminal for Heath H19/H89. ( #11735 )
2 weeks ago
mamehaze
1c9a2cc768
sega/megaplay.cpp: Use export NTSC Mega Drive system configuration. ( #11748 )
...
MegaPlay was apparently only intended for export markets and games shouldn't run in Japanese.
2 weeks ago
ClawGrip
56ac5781df
igs/goldstar.cpp: Added a third version of Animal House (not working). ( #11749 )
...
New clones marked not working
------------------------------
Animal House (set 3) [Taksangs]
3 weeks ago
codefrog2002
4b97c29d40
tms32025 neg instruction accidentally modifies the wrong status register - C_FLG is in ST1, not in ST0. Calling CLR0(C_FLG) or SET0(C_FLG) accidentally modifies ST0's INTM bit instead of ST1's C bit. ( #11752 )
3 weeks ago
Vas Crabb
07dbd00111
bmc/bmcpokr.cpp: Improved DIP switches for fengyunh and shendeng.
3 weeks ago
angelosa
b574c62bfd
nasco/suprgolf.cpp: modernize palette/vram memory view, reduce ADPCM aliasing, misc cleanups
3 weeks ago
Vas Crabb
ce7aa9f6a0
bmc/bmcpokr.cpp: Filled in most DIP switch settings for fengyunh and shendeng.
3 weeks ago
Ivan Vangelista
3bc0a56edb
New working systems
...
-------------------
Fengyun Hui [Guru, Dyq, little0]
New working clones
------------------
Pili Shen Deng [Guru, Dyq, little0]
3 weeks ago
AJR
e7c243bdce
nld_9316_base.hxx: Maximum count for 9310 is 9, not 10 (MT 08787) [Robbbert]
3 weeks ago
Vas Crabb
143f6c4508
luaengine.cpp: Restored ability for wait functions to yield values from coroutines.
...
Made the documentation on what it's supposed to do a bit clearer.
3 weeks ago
Vas Crabb
a101939009
-luaengine.cpp: Fixed jobs waiting for frame updates sleeping forever.
...
-sega_beena.cpp: Removed requires external artwork flag - the internal
artwork is adequate.
3 weeks ago